Incidence of the game as a didactic resource in the teaching and learning processes of Natural Sciences
DOI:
https://doi.org/10.14409/fabicib.v25i0.10871Keywords:
didactic resource, playful activity, natural sciencesAbstract
This research has investigated the application of recreational activities in the classroom that promote meaningful learning in students. This research is qualitative-quantitative and ethnographic in nature. It is oriented towards a socio-anthropological approach and, in effect, aims to enter a specific territory that, if applicable, is the classroom. Likewise, it is a descriptive-explanatory research. It consisted of conducting student surveys and an interview with the teacher. Said data collection instruments denoted that the application of didactic games in the classroom works as a reliable element to promote the meaningful learning of students in the Natural Sciences class.